1.9.X Patch Notes



  • Score added, a metric that attempts to gauge how effective a player is. Displayed on the multiboard, and used for ELO ranking

Balance Changes:

  • War stomp and Chaotic Freeze stun duration reworked to start at 2 seconds, and increase by 0.25 per level
  • Critical Strike multiplier reworked to start at 2 and increase by 0.5 per level



This is a major patch for Footmen Apocalypse. This patch brings support for an online leader board and ELO rating system, as well as another pass of Balance changes, focused on lowering hard stun CC, and lowering line based skill shot damage slightly

Online Leader board and ELO rating

Upload your completed v1.9.0+ replays to https://wc3stats.com/ to see stats about your games, as well as your ranking!

Weather is now impactful

  • There will be a special global modifier that occurs during weather changes
    • Light Rain – Health regeneration
    • Heavy Rain – Movement speed reduction
    • Sun – Damage increase
    • Mana Rays – Mana regeneration

New Hero!

  • Truest, the Ghost
    • Windwalk, Breath of Frost, Serpent Ward, Death and Decay

Balance Changes:

  • Mountain King storm bolt mana is now evenly distributed
  • Tower attack range increased to 1150
  • Boots and Amulet are now given to all heroes, not just randomly drawn ones
  • Windwalk mana cost increased 10 per level, and cooldown 1 per level
  • Increased serpent ward unit count by 1 for levels 5 and 6
  • Decreased Silence duration by 3 seconds per level
  • Decreased Storm Bolt stun duration by 1.5 seconds per level
  • Decreased Soul Burn duration by 2 seconds per level
  • Reworked Carrion Swarm damage. Starts at 75 damage, +90 per level.
  • Reworked Breath of Fire damage. Starts at 65 damage, +80 per level
  • Reworked Shockwave distance. Starts at 800, +25 per level


  • Timers added to show when Tech/Repick is enabled or disabled

Published by Matt

I'm a Sr. Director of Engineering at JibJab! I have been a software engineer for over 10 years, working for several companies, building world-class games, and applications along the way.

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